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About Digital Art / Artist Member William PeschkeMale/Australia Groups :iconprehistoricpreserve: PrehistoricPreserve
 
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Deviant for 3 Years
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Statistics 223 Deviations 601 Comments 6,736 Pageviews

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Prehistoric Preserve: Spinosaurus Side View by TheDragonofDoom

I Found Rushelle Kucala aka TheDragonofDoom on Deviant Art by mistake while learning more about dinosaur anatomy, This Great mistake le...

Prehistoric Preserve: Spinosaurus Top View by TheDragonofDoom

I Found Rushelle Kucala aka TheDragonofDoom on Deviant Art by mistake while learning more about dinosaur anatomy, This Great mistake le...

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Tea-rexx
William Peschke
Artist | Digital Art
Australia
In 2010 William started doing Digital Art for Tattoo designs and escalated from there to 3d models using blender. Since 2011 he moved to other applications like Maya, 3ds Max, ZBrush, Quixel Suite, Topogun, 3d Coat, Silo 2, Bitmap2Material, Substance Designer, Substance Painter, Photoshop, Illustrator and Unreal Engine.

William is that dedicated to his work, he made it part of his career. He completed a Cert 4, Diploma, Advanced Diploma and is currently doing a 2 year Bachelors Degree of Games to improve his skills even further while learning from other AAA companies. He started doing 3d printing for game props which includes characters, environments, to creative designs and plans to start his very own 3d Dinosaur modelling figure pipeline through 3d printing.

William Started the Prehistoric Preserve Project in 2013 and has worked with other Indie Teams over the years with 3 years of extensive game development experience.

William Peschke: I love coming up with new ideas and designs which is triggered from my creativity, I also make random concept art or go out and take photos in my local area for references to trigger even more ideas.

Do Not take or use my Images without permission, Please Ask First

Activity


PP Facebook Cover by Tea-rexx
PP Facebook Cover
Title said it all :P

Using HDR lighting for more accurate PBR values

Prehistoric Preserve
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So iv decided for my UI to be more simplified, I'm Also going for a wood / Metal style for the menu UI's
PP Menu Screen Work in Progress 03B by Tea-rexx
PP Menu Screen Work in Progress 03B
Prehistoric Preserve Menu Screen Work in Progress 03B

*Fixed some Issues with Textures not importing properly
*Textured TourRail

To Do list (textures)
Redo textures on fence
Redo emergency communication box
Finish Warning Lights
Finish Enclosure sign

Unreal Engine logo © Epic Games
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PP Menu Screen Work in Progress 03A by Tea-rexx
PP Menu Screen Work in Progress 03A
Prehistoric Preserve Menu Screen Work in Progress 03A

Mini Update

1.Have gone back to my original design of using a Train then a monorail, Tho i'm using the monorail as a transport to different park locations and isn't part of the tour.
2.Done some Editing on the Enclosure sign to fit my Actual Logos.
3. Removed Monorail track was in the way of AI Mechanics and didn't work with other Mechanics, Which found annoying for Beta Testing

Unreal Engine logo © Epic Games
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Prehistoric Preserve Menu Screen Work in Progress2 by Tea-rexx
Prehistoric Preserve Menu Screen Work in Progress2
Optimization List

Reduced Grass model from 80 Tri's to 40 ( Distance Field 10 Tri's, billboard 2 Tri's
Reduced Tree Models from 7.589 Tri's to under 4000 with 64 Lightmaps
LOD's Created for the Center Fence, Still need to make the LODs for the fence post
LOD's Created for Fence Warning Lights
Added more Grass to the scene
Added Emergency Communication Model
Added Enclosure Sign
Reduced Bloom Effects
Reduced Len's Flares
Added Dirt Track between the Monorail Track and High Security Fence
Optimized Warning Light System
Disabled Global Illumination (Was Unstable)

Trademark ® & Copyright © 2013 William Peschke's Prehistoric Preserve

Prehistoric Preserve Website
www.prehistoricpreserve.com/

Prehistoric Preserve Forums
forum.prehistoricpreserve.com/…
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I recently changed my workflow and in doing so i' am excited to show you this, I have spent the past week retexturing and fixing up the Low Security Fence and added a decay system showing the player its durability. Please note that this is still work in progress and may change

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Comments


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:iconzaorional:
Zaorional Featured By Owner Mar 7, 2015  Student Digital Artist
Hello Rex
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:icontea-rexx:
Tea-rexx Featured By Owner Mar 9, 2015   Digital Artist
hey :)
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:iconusername1-0-1:
Username1-0-1 Featured By Owner Feb 24, 2015  Hobbyist General Artist
Thanks for the favourite, man!
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:icontea-rexx:
Tea-rexx Featured By Owner Feb 28, 2015   Digital Artist
:)
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:iconmissvoom:
MissVoom Featured By Owner Jan 19, 2015
Hi and Thank you for Watching me!!
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:icontea-rexx:
Tea-rexx Featured By Owner Feb 11, 2015   Digital Artist
your welcome , love your 3d work :)
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:iconmissvoom:
MissVoom Featured By Owner Feb 24, 2015
Thank you
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:icontea-rexx:
Tea-rexx Featured By Owner Feb 28, 2015   Digital Artist
:)
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:iconhellraptor:
Hellraptor Featured By Owner Jan 1, 2015  Hobbyist Digital Artist
Thanks for the Watch :)
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:icontea-rexx:
Tea-rexx Featured By Owner Jan 1, 2015   Digital Artist
your welcome :)
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