In 2010 i started doing Digital Art with Tattoo designs and escalated from there to 3d models, which i started using blender. Since then i moved to Maya, 3ds Max, ZBrush, Quixel Suite, Topogun, 3d Coat, Silo 2 and Photoshop. I love coming up with new ideas and designs which is triggered from my creativity, I also make random concept art or go out and take photos in my local area for references to trigger even more ideas. |
I love doing this so much I made it a career, so I signed up to online tutoring to hone my skills even further with Digital Tutors, Eat3d, Gnomon workshop, ZBrush Workshops / UArtsy and Infinite skills which i have been doing for four years. I’m currently enrolled at Tafe Brisbane doing my Advanced Diploma in Screen and Media Games in which i plan on continuing to do the bachelors degree at tafe brisbane to improve my skills even more and learn from other companies. I've also started doing 3d printing for game props which includes characters, environments, to creative designs. I'm also planning to start my own 3d Dinosaur model figure pipeline through 3d printing, As i got into the advanced diploma i was in charge of doing 3d models for the evil reconstruction skeleton character, spider (different version to the in game spider), environment rocks and textures, while helping other members with tips in character modelling, texturing and animations, through this advanced diploma i have learnt a new programs called Bitmap2Material, Substance Designer, Substance Painter in which i applied those skills to texture the environment rocks.